Friday, January 21, 2011

Nork Deddog

SO I can't stop thinking of how much I really want to field Nork Deddog since my last post. I have fielded him twice, but looking back I used him wrong, like I used to use my whole army wrong really. Anywho! Nork is a favorite of mine, as he is big, and awesome, and well, an ogryn that only costs $25 to have. SO that said, what can he do for you?

Say you have straken, and he has the standard loadout that people run with, a few meltas and a medic. So lets say you are hit with a basalisk shot. woops, EVERYONE DIED. Lets say you have Nork Deddog this time. Oh, look, now you have Nork and Straken afterwords. Neither of which may have taken a wound. Because Nork has look out- ARGH special rule, as well as feel no pain. So he has a 66% chance of not taking a wound as long as it's str 8 or 9, and not 10. So now you have all the units you needed before still right there.

So lets put it another way. Say you're charging ten space marines with a rocket launcher, plasma gun, and 7 bolters, plus we'll say they're in rapid fire range, and therefore bolt pistol can fire too. Just Straken and Nork. There's a 66% of not taking a wound from the rocket launcher. Then an 88% Nork will shrug off the plasma shot. Then the bolters all heat up, and unload a whomping 14 shots, and of them 10 will hit, and of those, generously 3 will wound, then 1 will make it through his armor, and the last will be stopped hopefully by either feel no pain, or he can just take the wound. Oh and the bolt pistol like each shot has a 5% chance to wound. Oh and again, that guy has 3 wounds. Straken has a fifty fifty chance of surviving the plasma gun, and there's the whole rapid fire situation. SO ultimately the difference is obviously, MASSIVE, as to his survival.

Now lets say Nork didn't take but one wound, we'll be generous and say a plasma shot made it through his feel no pain. So they are now charging that squad together. Straken kills one Marine with his plasma pistol, and Nork gets one too.

Nork would throw 5 punches, we'll say 3 make it, then 3 wound, and one makes it through their armor saves. Straken, the real heavy hitter here, and kills 3 of them. So now the space marines make all their attacks at the same time, so 9 attacks. Made against the higher WS 5, and against the toughness 5 of Nork. So lets say that 2 of them make it through all that, then Nork has armor of 4+ nothing great, but between that and his feel no pain, at worst he should take one wound.

All in all, they didn't kill off the whole squad in one turn, but they weathered a rapid fire shooting phase, and went in to close combat, ultimately killing over half the squad in a single turn, hard to do with just two warriors, especially potent considering it's Imperial Guard. Oh and I like to run a priest here too, his 4+ invulnerable save generally means he survives too, as well as he can help straken reroll, and with WS5 already, and pretty much instakilling space marines with his str 7 powerweapon, I'm bettin he goes 5 for 5 on the charge, and that's half a space marine squad right there. Oh and the priest will probably kill two himself. combine that with nork and straken on the charge, and you have a fine chance of wiping them out first turn of combat, or better yet, leaving one space marine to kill in his phase, and then you're set.

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