Wednesday, January 19, 2011
Building Character
If there is one thing in the Imperial Guard I'm a sucker for, it's a character. There are only a handful of characters that I don't take.
For example, I take:
Creed
Straken
Harker
bastonne
Pask
Marbo
chenkov
al' raheim
and on occasion, even the often laughed at Nork Deddog.
Now I will not lie, and say that I field all of them in the average game, but I do certainly enjoy everytime I field one.
Now straken is my go to commander, since the first time I cracked open my new fifth edition codex, I knew straken was going to be my favorite character. What I didn't know, was how popular he was going to be, he's probably the most used character here, him or Harker, and Harker is also my second favorite guy, especially because he's a Gunny. anywho, in my average game, I do make a note to field straken, harker, creed and chenkov. al raheim is usually only for spicing things up, and Pask I only take when I field a single tank, which is not my preferred way to field a tank.
Nork Deddog is there, for the fact I received a single ogryn as a gift once. Now before you go crying out that Nork Deddog is the least fieldable unit in the codex, check this shit out. Toughness five, Feel no pain, and a 4+ save. Couple that with WS 4, and pair him up with straken, and a priest, it really is a fantastic thing. Now hold up! The rhetoric of priests don't work on ogryns! yeah, doesn't mean that Straken with his str 6 attacks, a priest with his str 6 attack, and Nork Deddog with his str 7 attacks don't pair up well. Now by this point, you have probably gone, but he's not worth all his points at least a dozen times by the time you have read this paragraph, and if you haven't, prepare to do so, in response to the shock of a single model, being 110 points. Slapping him down as one of the most expensive non vehicle units in the whole codex. So why take him? to put it simply, he can protect my Colonel Straken from artillery, tanks, lascannons or rocket launchers, and while we're at it, this guy is a boss in close combat, unlike the bodyguards, he's gunna be around a while, and do alot of damage. Anywho, enough about this big lug.
Creed, mine is modeled off of Chesty Puller, if you haven't read my article on him. Creed I like, because he fills out chenkov's lack of good orders. Creed is the main machine that keeps my Guard under control. That and he gives Bastonne's unit outflank. Bastonne is another favorite of mine, as despite all the points he costs, any unit with him, will succeed phenomenally. Not to say that he is worth all his points, but I think in the end he does a fine job. Now he runs a suicide unit of two meltaguns and sometimes demolitions, they just outflank and be a thorn in the enemies side all game.
Marbo to me is just a flat out boss. But here's the thing, he is so fragile. I don't hesitate to have him go to ground, as just a single model, and a guardsman at that, he looks rather unintimidating, but he can do damage like the best of em. I only don't like him to fight against space marines, other than that, he is a go to guy.
Well there we go, an article on some of my characters
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