Monday, March 14, 2011
fall of theorah campaign 003
With knowledge of such an assault underway the Imperials are truly face to face with the horror of losing their planet to the clutches of chaos. Sent on a planned diplomatic envoy, by the governor, a tau expeditionary force arrived, and much to the dislike of the space marines, was a wary ally. Chaos however, was in search of no such aid, and blasted half of the fleet apart before they could even land, the debris landing throughout much of the already wartorn desolate world.
Battle for the outskirts:
Mission objective:
capture and hold three ruined buildings
Deployment:
Space Marines and tau in center, chaos, control of the rest of the board
Forces:
Vykar 500
White Crescents 500
Tau Expeditionary Force 500
Sons of the Grave 500
Lost and the Damned 500
orks 500
tyranids 500
Special Rules:
Infighting: The orks, tyranids, and chaos forces are all distrusting of one another, at the begining of your turn, roll for each unit, on a roll of a one, an imperial or tau player takes control of that unit, however, they may not fire on your own army i.e. no imperial guard shooting at one another.
Victor: Chaos
Aftermath:
With the infighting rule in effect, the way we deployed negated the usefulness of it, with each army on a different table edge. and with the points advantage, we really creamed the imperials here, again, the failure of the two space marine armies to work together continued to give us an advantage.
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