Yes you read the title right, how NOT to do it, one of the problems I face as Guard on a regular basis, is if I'm not playing against Orks or Space Marines, particularly a less skilled opponent, I have won by turn two. Those are the only armies I have really fought and had some trouble with. Eldar and Tau in particular, tend to simply dissipate at simply the sound of my guns. To the point where certain people refuse to play against me. Guard (as of a year ago about half the people here play Guard) don't die as fast, but in the end, their mech spam is pointless against my autocannons.
Anywho point is, in my games of late I am trying to take fewer points than my opponent if they are Eldar or Tau, its simple really, it gives them a tad more of an edge, and allows me to still enjoy firing the big guns.
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