See. IG are a horde army, pretty much, the premier horde army for ranged combat. Orks are the premier horde army for close combat. And man to man (or man to ork I guess) statistically, the ork will come out on top. See, lets say the imperial guardsmen shoots his lasgun, once at 24 inches, odds are below 10%, remember, even the ork gets an armor save against a lasgun. Now the ork gets a little closer, we'll say he fails the waagh run, give the IG benefit of the doubt here. So the guardsmen even gets frfsrf ontop of the rapid fire. For a total of 3 shots, this is at best remember. each shot, having, less than a 10% chance of success, for a total, of at best, less than 30% chance. Now the ork on the other hand, gets a 30% chance of success to wound the guardsmen... 4 times. so. how do we counter this? more men? not possible. More dakka? not reliable. Straken? now there's a good idear.
See. We're gunna get charged. That's the long and short of it. But what they ain't expectin, is commissars, priest's, standards, straken, and a good ol' fashioned thing called human resolve. With a priest, a commissar, and straken nearby, a lone guardsmen's chance of success in combat, moves from again, less than 10 % (thats for either ranged, or cc) to a whomping 33% chance, and that's with 2 attacks each, ontop of the chances before, and with plenty of inspiration for staying in the fight. The answer my imperial guard friends, isn't to run from your foe, or to bring more weapons than him, its to beat him into the ground the old fashioned way, the REAL old fashioned way... of course bringing more guns on top of this doesn't hurt a whole lot either... just sayin.
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