Friday, June 18, 2010

Terminators? ...fuck.

Of all the units in the game, one of the ones I fear the most is terminators. Should I really be afraid?

Statistically, if thirty five guardsmen each got two shots, statistically thirty five would be hits, 11 or so would wound, and then only one would manage to make it's way through the armor. So with that in mind, an entire platoon of guardsmen, firing rapid fire, will not manage to even put an actual dent in the terminators.

What's the answer? well, they were using lasguns, lets run those statistics with my current platoon loadout. The unit has quite a few plasma weapons, and other AP2 and AP1 weapons, meaning approximately four terminators would die from their fusillade. That's infinitely better, but still not enough. Those terminators are going to be in close combat next turn, where there is simply no hope for our guardsmen.

What can we do when Terminators deepstrike? First, back up. A lot. Then when the termi's move forward, they still won't be in range. So what you want to do is pour fire on them, and to prevent them from killing your entire force, surge one squad forward, so you still get all your killing power, and the termis don't get the charge, tying up one expensiveass unit for at least two turns, especially if you have a commissar, or a standard bearer.

In the end will you ever kill all the terminators? yes, but the key here is to feed them units to tie them up, on average they will come in on turn two or three. Meaning no close combat until turn four or five if you manage to back up fast enough. And then they can't really make a difference now can they? ...what? you mean they managed to prevent a platoon from firing for a turn? and still killed a few squads? yes, but hey, this is the only way short of loading up on lascannons (a pussy move btw) to prevent total annihilation, so get over it.

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